You can really get a sense for the circuit in VR. You can look into corners and gauge your speed more naturally through them, you can glance in mirrors to peep at your following competitors (as well as a floating HUD in the car’s centre), you can really take in the elevation changes as some of the world’s most iconic tracks fall down steep hills before rising up the other side. Right out the gate I hopped into a quick race on Grand Valley – a circuit that has been remade for GT7 and added in the same update 1.29 release today. If you’ve spent dozens of hours staring straight ahead in racing games, or even have a big multi-screen set up with PC (or GT5 on PS3), the shift to VR is remarkable as you’re fully ensconced in the car. But it’s the driving that’s the star of the show in any Gran Turismo and it is fantastic. After navigating menus that simply project the PS5 TV experience in front of you, you’re transported into the driving seat and cockpit as soon as you start driving.
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